Commander
7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(504 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Fast mana2
Mana rocks3
Other acceleration2
Treasure generators3
Tutors5
Draw engines2
Cantrips & burst draw6
Recursion2
Value engines5
Counterspells6
Spot removal7
Graveyard hate1
Land destruction1
Board wipes2
Edict effects1
Protection2
Other1
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands11
Taplands6
3 Combo(s) Detected (Consistency: 90%)+33ⓘ
Tempo Control (lockout lethality)+11.4ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces6
Synergy pieces3
Win conditions2
Sacrifice outlets1
Drain effects1
Token generators2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Threats90Mana base89Interaction87
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger8 cards
8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Graveyard/Reanimator6 cards
6 graveyard synergies. Use your graveyard as a second hand.