Commander
3.1±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Go-wide combat finish
High confidence(179 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks2
Land ramp4
Other acceleration2
Commander Draw Engine (Avatar Aang provides card draw)+15ⓘ
Draw engines5
Cantrips & burst draw9
Recursion1
Value engines6
Other1
Counterspells1
Spot removal9
Board wipes1
Stax & hate1
Mana Acceleration (12 sources)+2ⓘ
Premium utility lands2
Utility lands7
Taplands8
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 4 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces7
Win conditions1
Combat threats13
+1 more
Sacrifice outlets1
Token generators4
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.1 → Bracket 2
Threats79Consistency71Mana base61
0.1 above Bracket 1 ceiling (3)
1.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal25 cards
25 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter22 cards
22 legendary synergies. Your legends grow stronger together.
+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.