Commander
2.7±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(152 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks1
Land ramp2
Draw engines3
Cantrips & burst draw5
Recursion1
Value engines5
Counterspells2
Spot removal6
Board wipes2
Protection1
Fetchlands1
Premium utility lands1
Utility lands1
Taplands4
Synergy pieces1
Combat threats2
Sacrifice outlets1
Token generators2
Reanimation1
Other1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.7 → Bracket 1
Mana base52Consistency39Interaction39
1.7 above Bracket 0 ceiling (1)
0.3 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Graveyard/Reanimator8 cards
8 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.