Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(260 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Mana rocks4
Other acceleration1
Draw engines5
Cantrips & burst draw4
Recursion8
Value engines8
Counterspells4
Spot removal3
Board wipes2
Stax & hate2
Protection2
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands7
Combat Damage Synergy: 2 evasion enablers+6ⓘ
Synergy pieces2
Win conditions2
Combat threats2
Sacrifice outlets4
Drain effects1
Reanimation5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Mana base86Consistency76Interaction64
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Horror Tribal28 cards
28 horror creatures detected. Tribal synergies can create powerful board states.
Mill15 cards
15 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.