Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(361 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks7
Other acceleration4
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Commander Synergy (1 groups)+2ⓘ
Draw engines8
Cantrips & burst draw4
Recursion2
Value engines5
Counterspells3
Spot removal9
Board wipes2
Stax & hate7
Protection5
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands4
Utility lands7
Taplands3
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, 1 damage multiplier+9ⓘ
Tempo Control (lockout lethality)+6.4ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces1
Synergy pieces2
Win conditions1
Combat threats1
Drain effects1
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base87Interaction86Consistency73
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Voltron8 cards
8 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.