Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(444 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Tutors3
Draw engines6
Cantrips & burst draw8
Scry & Surveil1
Recursion5
Counterspells3
Spot removal7
Board wipes1
Stax & hate2
Protection3
Dual & shock lands8
Premium utility lands3
Utility lands4
Taplands7
1 Combo Family (1 lines, Consistency: 83%)+22ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+18ⓘ
Combo pieces3
Synergy pieces13
Combat threats6
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats94Consistency83Mana base83
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.