Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(447 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks4
Land ramp1
Treasure generators1
Draw engines8
Cantrips & burst draw6
Recursion5
Value engines2
Spot removal8
Graveyard hate2
Board wipes2
Stax & hate1
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands13
Taplands5
5 Combo(s) Detected (Consistency: 100%)+45ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+18ⓘ
Combo pieces9
Synergy pieces5
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats90Mana base86Interaction83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Lifegain26 cards
26 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.