Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(374 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks1
Land ramp16
Other acceleration1
Tutors1
Draw engines8
Cantrips & burst draw3
Recursion4
Value engines3
Spot removal9
Board wipes2
Stax & hate2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands1
Utility lands12
Taplands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 53%)+19ⓘ
Combo pieces3
Synergy pieces11
Win conditions1
Sacrifice outlets1
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Mana base93Threats88Speed82
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.