Commander
No commander provided6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(510 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana1
Land ramp1
Other acceleration3
Tutors4
Draw engines6
Cantrips & burst draw10
Recursion2
Value engines1
Counterspells15
+3 more
Spot removal9
Stax & hate4
Fetchlands8
Dual & shock lands5
Premium utility lands1
Utility lands9
Taplands2
Tempo Control (lockout lethality)+20ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combat threats2
Token generators5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction98Mana base93Consistency88
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Counter Control14 cards
14 counterspells. Control the stack and protect your win conditions.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.