Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(492 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks8
Other acceleration1
Tutors2
Draw engines8
Cantrips & burst draw7
Recursion1
Counterspells3
Spot removal11
Board wipes6
Stax & hate7
Protection1
Mana Acceleration (12 sources)+2ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands15
+3 more
Taplands6
6 Combo(s) Detected (Consistency: 70%)+42ⓘ
Tempo Control (lockout lethality)+15ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: 1 token doubler, 1 damage multiplier+8ⓘ
Combo pieces10
Synergy pieces4
Win conditions1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction91Mana base91Threats90
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Superfriends30 cards
30 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.