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HomeExplore decksCommanders
WUR

Guff Superfriends

viaMoxfieldMoxfield·Updated 44 days ago·8 views·

Power level

7.5±0.8
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Medium confidence517 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks7
Other acceleration2
Commander Synergy+2ⓘ
Tutors3
Draw engines5
Cantrips & burst draw3
Scry & Surveil3
Value engines1
Other4
Counterspells3
Spot removal10
Board wipes5
Stax & hate4
Protection1
Other1
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands18
Taplands3
Basic lands3
Other1
6 Combo Families+42ⓘ
Combat Damage Synergy+8ⓘ
Commander Synergy+2ⓘ
Combo pieces10
Synergy pieces5
Drain effects2
Other9

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5+Infinite Turns combo→ Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
✕Mass land denial — none
✕Extra turns — none

Themes7 total

Superfriends30 cards

30 planeswalker synergies. Build a team of planeswalkers for overwhelming value.

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Tokens (Commander)9 cards

This deck generates and leverages a wide board of creature tokens.

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Storm9 cards

9 storm synergies. Chain spells for exponential value.

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Combos6 total

  • 2-card combos · 2
  • ++
    3 setup prereqs
  • +
  • 3-card combos · 4
  • +++
    1 setup prereq
  • +++
    2 setup prereqs
  • +++
    2 setup prereqs
  • ++
    You control a creature and/or a land that can tap to produce at least 5.