Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(369 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Fast mana2
Mana rocks3
Mana dorks2
Land ramp5
Other acceleration2
Tutors2
Draw engines8
Cantrips & burst draw5
Recursion1
Value engines4
Counterspells2
Spot removal11
Board wipes2
Stax & hate2
Protection2
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands1
Premium utility lands4
Utility lands3
Taplands8
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 4 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Commander Synergy (2 groups)+7ⓘ
Combo pieces3
Synergy pieces7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats91Consistency73Interaction67
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
Aggro15 cards
15 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.