Commander
9.0±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(619 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks1
Tutors7
Draw engines6
Cantrips & burst draw4
Value engines4
Spot removal6
Graveyard hate1
Board wipes1
Two-Color Powerhouse Lands (3)+11ⓘ
Mana Acceleration (18 sources)+8ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands8
Taplands1
10 Combo Families (10 lines, Consistency: 96%)+68ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 8 tribal lords, 2 haste enablers, 3 evasion enablers+25ⓘ
Commander Synergy (3 groups)+24ⓘ
Combo pieces7
Synergy pieces10
Win conditions5
Combat threats6
Drain effects3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.0 → Bracket 5
Threats99Consistency86Mana base86
0.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Elf Tribal31 cards
31 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal14 cards
14 druid creatures detected. Tribal synergies can create powerful board states.
Combos10 total
- Staff of Domination+Priest of Titania
- Staff of Domination+Elvish Archdruid
- Staff of Domination+Marwyn, the Nurturer
- Staff of Domination+Circle of Dreams Druid
- Umbral Mantle+Priest of Titania
- Umbral Mantle+Marwyn, the Nurturer
- Umbral Mantle+Elvish Archdruid
- Umbral Mantle+Circle of Dreams Druid
- Staff of Domination+Wirewood Channeler
- Umbral Mantle+Wirewood Channeler