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Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence689 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Fast mana17
Mana dorks2
Other acceleration3
Commander Synergy+15ⓘ
Tutors16
Draw engines8
Recursion5
Value engines3
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate3
Protection3
Mono-Color Powerhouse Lands (7)+25ⓘ
Mana Acceleration+12ⓘ
Premium utility lands1
Utility lands6
Taplands1
Basic lands1
12 Combo(s) Detected (Consistency: 96%)+78ⓘ
Commander Synergy+4ⓘ
Combo pieces18
Sacrifice outlets3
Reanimation7
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →✓
Game changers 11
Minimum Bracket 4
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Ad Nauseam3 cards
3 Ad Nauseam package cards. Draw your deck with life-for-cards effects.
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Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
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