Malcolm // Kediss - Pretend Pirate Pinger Pugilism [3]

6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(565 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
39 Combo(s) Detected (Consistency: 45%)+155
Combo Commander: Malcolm, Keen-Eyed Navigator+15
Combat Damage Synergy: 1 extra combat, aristocrats engine+14

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Threats99Interaction97Mana base75

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Voltron12 cards

12 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Artifacts Matter11 cards

11 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Burn11 cards

11 damage dealers. Burn opponents down with direct damage.

Combos39 total