Commander
7.8±0.4
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(548 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+5ⓘ
Fast mana6
Mana rocks3
Mana dorks4
Land ramp9
Commander Draw Engine (Korvold, Fae-Cursed King provides card draw)+10ⓘ
Commander Synergy (1 groups)+4ⓘ
Draw engines4
Cantrips & burst draw2
Recursion6
Value engines2
Counterspells1
Spot removal3
Artifact/enchantment removal2
Board wipes3
Stax & hate1
Protection3
Mana Acceleration (22 sources)+12ⓘ
Fetchlands6
Dual & shock lands4
Premium utility lands1
Utility lands9
Taplands2
2 Combo Families (2 lines, Consistency: 92%)+28ⓘ
Combo Commander: Korvold, Fae-Cursed King+15ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces3
Synergy pieces6
Win conditions3
Sacrifice outlets6
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Speed93Threats93Mana base88
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats25 cards
25 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy23 cards
23 token producers. Go-wide strategies can overwhelm opponents with numbers.
Treasure13 cards
13 treasure generators. Ramp and artifact synergies in one package.