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HomeExplore decksCommanders
WBR

Mardu Surge(Upgraded)

viaMoxfieldMoxfield·25 views·3h ago

Power level

6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence402 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp2
Treasure generators4
Other acceleration2
Commander Draw Engine+15ⓘ
Tutors1
Draw engines6
Cantrips & burst draw4
Recursion2
Value engines1
Artifact/enchantment removal1
Spot removal4
Board wipes2
Stax & hate1
Protection6
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands8
Taplands4
Basic lands3
Combat Damage Synergy+25ⓘ
2 Combo Families+22ⓘ
Commander Synergy+1ⓘ
Combo pieces5
Synergy pieces8
Win conditions1
Combat threats3
Sacrifice outlets1
Token generators18
Group slug1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0+2-card combo 3→ Bracket 3

1.0 above Bracket 2 ceiling (5)

1.0 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 3
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes4 total

Token StrategyCore (31 cards)

This deck generates and leverages a wide board of tokens for value and board presence.

,,,,
Human TribalCore (15 cards)

15 human creatures detected. Tribal synergies can create powerful board states.

,,,,
AggroCore (10 cards)

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,

Combos2 total

  • 2-card combos · 2
  • ++
    3 setup prereqs
  • ++
    1 setup prereq

History9 snapshots

Grade

Power6.0→6.0—
BracketB3→B3

Vectors

Velocity
60→60
—
Consistency
68→68
—
Interaction
58→54
-4
Efficiency
83→83
—
Lethality
98→98
—

Grade

Power6.9→6.0-0.9
BracketB3→B3

Vectors

Velocity
60→60
—
Consistency
68→68
—
Interaction
56→58
+2
Efficiency
83→83
—
Lethality
98→98
—

Card Changes

Added (1)

Removed (1)

Combos:4→3-1

Grade

Power5.7→6.9+1.2
BracketB3→B3

Vectors

Velocity
60→60
—
Consistency
68→68
—
Interaction
56→56
—
Efficiency
84→83
-1
Lethality
97→98
+1

Card Changes

Added (2)

Removed (3)

Combos:2→4+2

Grade

Power5.6→5.7+0.1
BracketB3→B3

Vectors

Velocity
60→60
—
Consistency
65→68
+3
Interaction
54→56
+2
Efficiency
84→84
—
Lethality
97→97
—

Card Changes

Added (2)

Grade

Power5.6→5.6—
BracketB3→B3

Vectors

Velocity
60→60
—
Consistency
59→65
+6
Interaction
54→54
—
Efficiency
84→84
—
Lethality
97→97
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.7→5.6-0.1
BracketB3→B3

Vectors

Velocity
62→60
-2
Consistency
54→59
+5
Interaction
54→54
—
Efficiency
84→84
—
Lethality
98→97
-1

Card Changes

Added (2)

Removed (2)

Grade

Power5.7→5.7—
BracketB3→B3

Vectors

Velocity
62→62
—
Consistency
54→54
—
Interaction
53→54
+1
Efficiency
84→84
—
Lethality
98→98
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.7→5.7—
BracketB3→B3

Vectors

Velocity
62→62
—
Consistency
53→54
+1
Interaction
54→53
-1
Efficiency
84→84
—
Lethality
98→98
—

Card Changes

Added (3)

Removed (3)

Grade

Power5.7→5.7—
BracketB3→B3

Card Changes

Added (1)

Removed (1)