Trelasarra, Moon Dancer

3.9±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(258 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Mana rocks1
Land ramp1
Other acceleration1
Treasure generators2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine+25
Drain effects1
Token generators1
Reanimation1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.9 → Bracket 2
Consistency81Mana base75Threats62

0.9 above Bracket 1 ceiling (3)

0.6 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Lifegain42 cards

42 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

+1/+1 Counters19 cards

19 counter synergies. Grow your creatures over time for massive threats.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.