Commander
4.1±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Deterministic combo lines—,
High confidence(229 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw5
Recursion2
Value engines6
Counterspells2
Spot removal5
Graveyard hate3
Board wipes4
Stax & hate2
Protection2
Two-Color Mana Base (no fixing needed)+10ⓘ
Fetchlands3
+7
+5
+5
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands3
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+14
+15
5 Combo Families (5 lines, Consistency: 49%)+33ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces6
Synergy pieces13
Win conditions1
Combat threats3
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.1 (Bracket 2)+2-card combo→ Bracket 3
Threats83Mana base75Interaction67
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Graveyard (Commander)13 cards
This deck uses the graveyard as a primary resource.
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Mill25 cards
25 mill effects. Empty opponent libraries or fuel your graveyard.
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