Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(468 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks4
Other acceleration1
Treasure generators3
Commander Draw Engine (Kamiz, Obscura Oculus provides card draw)+10ⓘ
Tutors2
Draw engines11
Cantrips & burst draw2
Wheels1
Recursion1
Value engines4
Counterspells4
Spot removal4
Graveyard hate2
Board wipes2
Stax & hate1
Protection5
Fetchlands4
Dual & shock lands1
Premium utility lands4
Utility lands13
Taplands7
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 70%)+21ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+6ⓘ
Combo pieces2
Synergy pieces3
Win conditions3
Combat threats4
Token generators5
Clone effects1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats93Consistency89Mana base88
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Aggro31 cards
31 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Unblockable / Evasion13 cards
13 evasion cards. Creatures that can't be blocked deal guaranteed damage.