Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(685 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks7
Other acceleration2
Tutors9
Draw engines3
Cantrips & burst draw7
Recursion3
Control Strategy Bonus (32.4 interaction cards)+30ⓘ
Counterspells18
Spot removal8
Board wipes1
Stax & hate1
Mono-Color Powerhouse Lands (3)+6ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands6
Dual & shock lands1
Utility lands5
Taplands4
Basic lands1
Island+18
9 Combo(s) Detected (Consistency: 92%)+62ⓘ
Combo pieces13
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Interaction97Threats96Consistency92
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Bounce14 cards
14 bounce effects. Return permanents to hand for tempo advantage.
Counter Control13 cards
13 counterspells. Control the stack and protect your win conditions.
Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.
Combos9 total
- Dramatic Reversal+Isochron Scepter
- Narset's Reversal+Isochron Scepter
- Naru Meha, Master Wizard+Ghostly Flicker
- High Tide+Archaeomancer+Snap
- Palinchron+High Tide
- Ghostly Flicker+Palinchron+Archaeomancer
- Palinchron+Extraplanar Lens
- Ghostly Flicker+Palinchron+Shipwreck Dowser
- Ghostly Flicker+Palinchron+Salvager of Secrets