Commander
3.0±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(170 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks5
Other acceleration2
Commander Draw Engine (Oloro, Ageless Ascetic provides card draw)+15ⓘ
Tutors1
Draw engines2
Cantrips & burst draw2
Recursion2
Value engines4
Counterspells1
Spot removal3
Board wipes3
Stax & hate1
Protection2
Fetchlands1
Premium utility lands1
Utility lands4
Taplands6
Combat Damage Synergy: token package, 2 evasion enablers, 1 damage multiplier+13ⓘ
Commander Synergy (1 groups)+4ⓘ
Synergy pieces5
Win conditions1
Drain effects7
Token generators1
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.0 → Bracket 2
Threats63Mana base59Consistency44
Right at the Bracket 2 threshold
1.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Lifegain40 cards
40 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain17 cards
17 lifedrain effects. Drain opponents' life while gaining your own.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.