Commander
3.9±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(259 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Mana dorks1
Land ramp1
Other acceleration3
Treasure generators1
Tutors4
Cantrips & burst draw4
Recursion2
Value engines4
Mono-Color Mana Base (no fixing needed)+26ⓘ
Mana Acceleration (14 sources)+4ⓘ
Utility lands4
Taplands2
Basic lands1
Island+28
2 Combo(s) Detected (Consistency: 86%)+27ⓘ
Combat Damage Synergy: token package, aristocrats engine+13ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces3
Win conditions1
Combat threats2
Sacrifice outlets1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats85Mana base70Consistency61
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Artifacts Matter22 cards
22 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.