Commander
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(198 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp4
Other acceleration1
Draw engines10
Cantrips & burst draw2
Value engines12
Spot removal5
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Protection6
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands7
Other1
Combat Damage Synergy: 1 token doubler, 2 evasion enablers+10ⓘ
Win conditions5
Combat threats7
Drain effects3
Token generators2
Reanimation2
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Mana base84Consistency70Threats56
0.3 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain54 cards
54 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters17 cards
17 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.