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HomeExplore decksCommanders
WUB

Oloro br3

viaMoxfieldMoxfield·45 views·4h ago

Power level

5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence377 pts
Estimated win turn
T5best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks9
Land ramp1
Other acceleration3
Commander Draw Engine+15ⓘ
Draw engines5
Cantrips & burst draw1
Scry & Surveil1
Recursion1
Value engines10
Synergy support1
Control Strategy+30ⓘ
Counterspells2
Artifact/enchantment removal1
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate4
Protection3
Mana Acceleration+2ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands2
Utility lands2
Taplands5
Basic lands3
Other1
5 Combo Families+29ⓘ
Commander Synergy+15ⓘ
Combat Damage Synergy+4ⓘ
Combo pieces8
Synergy pieces1
Win conditions8
Combat threats5
Drain effects4
Token generators2
Reanimation1
Enablers1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9+2-card combo 4→ Bracket 3

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes6 total

LifegainCore (37 cards)

37 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,
Go-Wide / WeeniesCore (11 cards)

11 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
LifedrainCore (10 cards)

10 lifedrain effects. Drain opponents' life while gaining life.

,,,,

Combos5 total

  • 2-card combos · 4
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • 3-card combo · 1
  • +++
    1 setup prereq

History9 snapshots

Grade

Power5.3→5.9+0.6
BracketB3→B3

Vectors

Velocity
53→53
—
Consistency
76→74
-2
Interaction
68→68
—
Efficiency
66→66
—
Lethality
93→96
+3

Card Changes

Added (1)

Removed (1)

Combos:1→5+4

Grade

Power5.4→5.3-0.1
BracketB3→B3

Vectors

Velocity
49→53
+4
Consistency
76→76
—
Interaction
68→68
—
Efficiency
65→66
+1
Lethality
95→93
-2

Card Changes

Added (1)

Removed (1)

Combos:2→1-1

Grade

Power6.1→5.4-0.7
BracketB3→B3

Vectors

Velocity
46→49
+3
Consistency
76→76
—
Interaction
68→68
—
Efficiency
64→65
+1
Lethality
97→95
-2

Card Changes

Added (1)

Removed (1)

Combos:7→2-5

Grade

Power6.1→6.1—
BracketB3→B3

Vectors

Velocity
45→46
+1
Consistency
75→76
+1
Interaction
68→68
—
Efficiency
64→64
—
Lethality
97→97
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.4→6.1+0.7
BracketB3→B3

Vectors

Velocity
45→45
—
Consistency
75→75
—
Interaction
72→68
-4
Efficiency
64→64
—
Lethality
95→97
+2

Card Changes

Added (1)

Removed (1)

Combos:2→7+5

Grade

Power5.4→5.4—
BracketB3→B3

Vectors

Velocity
43→45
+2
Consistency
75→75
—
Interaction
72→72
—
Efficiency
64→64
—
Lethality
95→95
—

Card Changes

Added (2)

Removed (4)

Grade

Power4.6→5.4+0.8
BracketB3→B3

Vectors

Velocity
41→43
+2
Consistency
79→75
-4
Interaction
62→72
+10
Efficiency
64→64
—
Lethality
93→95
+2

Card Changes

Added (10)

Removed (10)

Combos:0→2+2

Grade

Power4.6→4.6—
BracketB3→B3

Vectors

Velocity
44→41
-3
Consistency
77→79
+2
Interaction
63→62
-1
Efficiency
64→64
—
Lethality
92→93
+1

Grade

Power6.8→4.6-2.2
BracketB4→B3(-1)

Vectors

Velocity
46→44
-2
Consistency
83→77
-6
Interaction
73→63
-10
Efficiency
64→64
—
Lethality
96→92
-4

Card Changes

Added (18)

Removed (18)

Combos:8→0-8