Commander
7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(519 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks2
Other acceleration2
Tutors11
Draw engines2
Cantrips & burst draw5
Value engines2
Counterspells11
Spot removal5
Board wipes2
Stax & hate2
Protection3
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands5
1 Combo(s) Detected (Consistency: 86%)+23ⓘ
Tempo Control (lockout lethality)+19.2ⓘ
2 extra turn effects+10ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Interaction96Consistency92Threats82
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Spellslinger8 cards
8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.