Commander
8.2±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(568 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks3
Mana dorks7
Land ramp1
Other acceleration2
Tutors7
Draw engines3
Cantrips & burst draw1
Recursion1
Counterspells2
Spot removal8
Artifact/enchantment removal2
Stax & hate10
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
Dual & shock lands9
Premium utility lands2
Utility lands2
Taplands3
4 Combo(s) Detected (Consistency: 86%)+37ⓘ
Combo Commander: Tana, the Bloodsower+15ⓘ
Combo Commander: Tymna the Weaver+15ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+15ⓘ
Combo pieces5
Synergy pieces2
Combat threats3
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Threats96Interaction92Mana base86
1.7 above Bracket 3 ceiling (6.5)
0.3 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Tokens (Commander)2 cards
Commander generates or synergizes with creature tokens.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.