Oona, Queen of the Fae

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(409 pts)
Estimated win turn
T5best
T6typical
T9+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8
Other acceleration2
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+14
Tempo Control (lockout lethality)+10.4
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Interaction89Mana base87Consistency79

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Faerie Tribal17 cards

17 faerie creatures detected. Tribal synergies can create powerful board states.

Counter Control8 cards

8 counterspells. Control the stack and protect your win conditions.

Tokens (Commander)1 cards

Commander generates or synergizes with creature tokens.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.