4.8±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence334 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp1
Other acceleration4
Treasure generators6
Tutors1
Draw engines7
Cantrips & burst draw4
Wheels1
Value engines4
Synergy support1
Counterspells2
Spot removal2
Graveyard hate1
Stax & hate3
Protection16
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
+8
+7
Dual & shock lands3
+9
+6
+4
Premium utility lands3
+5
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
Basic lands2
+3
+13
Combat Damage Synergy: token swarm strategy, aristocrats engine, 3 damage multipliers+25ⓘ
Synergy pieces11
Combat threats4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 (Bracket 2)+Game Changers→ Bracket 3
Mana base83Threats81Speed72
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
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Tokens (Commander)15 cards
This deck generates and leverages a wide board of creature tokens.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
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