Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(276 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana7
Mana rocks1
Mana dorks1
Land ramp1
Tutors3
Draw engines1
Recursion2
Value engines7
Spot removal6
Graveyard hate1
Board wipes4
Edict effects1
Protection1
Two-Color Powerhouse Lands (5)+20ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands6
Taplands3
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces9
Win conditions1
Combat threats4
Sacrifice outlets2
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.2 (Bracket 2)+Game Changers→ Bracket 3
Threats86Mana base84Interaction64
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.