Commander
No commander provided6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(425 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Land ramp10
Other acceleration2
Treasure generators2
Tutors5
Cantrips & burst draw4
Recursion5
Value engines1
Counterspells1
Spot removal8
Graveyard hate1
Board wipes3
Stax & hate1
Protection2
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
Dual & shock lands10
Premium utility lands3
Utility lands4
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 2 evasion enablers, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 92%)+24ⓘ
Combo pieces2
Win conditions4
Combat threats2
Token generators9
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats93Mana base87Interaction74
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Sagas25 cards
25 sagas. Multi-chapter enchantments for incremental value.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.