Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(349 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks3
Land ramp1
Other acceleration6
Draw engines3
Recursion12
Value engines2
Spot removal2
Edict effects2
Protection1
Mono-Color Powerhouse Lands (4)+14ⓘ
Mana Acceleration (14 sources)+4ⓘ
Mono-Color Mana Base (no fixing needed)+4ⓘ
Utility lands6
Taplands4
Basic lands1
Swamp+26
3 Combo(s) Detected (Consistency: 56%)+27ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces5
Synergy pieces4
Combat threats3
Sacrifice outlets2
Drain effects2
Reanimation7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats91Consistency73Speed70
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter23 cards
23 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Graveyard/Reanimator19 cards
19 graveyard synergies. Use your graveyard as a second hand.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.