Commander
9.3±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.3
High confidence716 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana6
+9
Mana rocks8
Treasure generators1
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors6
Draw engines4
Cantrips & burst draw1
Wheels13
Recursion2
Value engines2
Control Strategy Bonus (28.5 interaction cards)+30ⓘ
Counterspells8
Spot removal3
Artifact/enchantment removal1
Graveyard hate1
Land destruction1
+6
Board wipes5
Stax & hate8
Mana Acceleration (14 sources)+4ⓘ
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands9
+9
+9
+9
+6
+6
+6
+5
+4
+4
Premium utility lands5
+5
+5
+5
+4
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+1
+1
+1
Other1
3 Combo Families (3 lines, Consistency: 90%)+33ⓘ
Commander Synergy (4 groups)+28ⓘ
Combo pieces6
Drain effects6
Token generators1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.3 → Bracket 5
Mana base97Consistency96Interaction94
0.3 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 14
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Group Hug15 cards
15 group hug effects. Help everyone while secretly advancing your plan.
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Discard11 cards
11 discard synergies. Empty opponents' hands while gaining value.
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Stax (Commander)7 cards
This deck uses resource denial and disruption to slow opponents down.
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