Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(432 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Other acceleration3
Tutors1
Draw engines3
Cantrips & burst draw2
Wheels2
Value engines6
Control Strategy Bonus (24 interaction cards)+30ⓘ
Counterspells12
Spot removal10
Board wipes4
Stax & hate4
Other3
Mono-Color Mana Base (no fixing needed)+23ⓘ
Dual & shock lands2
Utility lands1
Taplands3
Basic lands1
Island+31
Tempo Control (lockout lethality)+18ⓘ
1 Combo(s) Detected (Consistency: 43%)+17ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces2
Synergy pieces1
Combat threats1
Token generators1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Mass Land Denial→ Bracket 4
Interaction97Threats77Consistency72
✓
Game changers 1
✓
Mass land denial (1)
✓
Extra turns (2)
✕2-card combo — none
Themes8 total
Bounce13 cards
13 bounce effects. Return permanents to hand for tempo advantage.
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Clones11 cards
11 clone effects. Copy the best threats on the battlefield.