Commander
6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Go-wide combat finish
High confidence(451 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks4
Other acceleration1
Treasure generators2
Commander Draw Engine (Zurgo Stormrender provides card draw)+15ⓘ
Draw engines3
Cantrips & burst draw1
Scry & Surveil1
Value engines2
Spot removal4
Board wipes2
Stax & hate2
Protection7
Fetchlands2
+8
+8
Dual & shock lands11
+6
+6
+6
+4
+4
+4
+4
+4
+4
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+4
+4
+4
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 extra combats, 1 haste enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces33
Win conditions1
Combat threats4
Sacrifice outlets3
Drain effects3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats98Mana base90Interaction56
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)33 cards
This deck generates and leverages a wide board of creature tokens.
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Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.