Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
Commander
No commander provided6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence438 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks2
Land ramp4
Tutors5
Draw engines6
Wheels1
Scry & Surveil1
Recursion2
Value engines6
Spot removal7
Board wipes2
Stax & hate2
Protection3
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands14
Taplands9
Basic lands3
4 Combo(s) Detected (Consistency: 92%)+38ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces7
Synergy pieces3
Win conditions1
Sacrifice outlets3
Drain effects2
Token generators1
Reanimation3
Mass reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters22 cards
22 -1/-1 counter cards. Weaken and wither opponent creatures.
,,,,
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
,,,,
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
,,,,