Commander
6.1±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence407 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Mana dorks35
Land ramp1
Other acceleration5
Tutors6
Draw engines15
Cantrips & burst draw7
Recursion6
Value engines7
Other1
Spot removal16
Artifact/enchantment removal1
Graveyard hate1
Board wipes4
Stax & hate1
Protection11
Mana Acceleration (41 sources)+15ⓘ
Two-Color Mana Base (no fixing needed)+7ⓘ
Fetchlands1
+5
Premium utility lands1
+5
Utility lands5
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands2
+11
+12
2 Combo Families (2 lines, Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 7 tribal lords, 3 haste enablers, 6 evasion enablers, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces17
Win conditions4
Combat threats18
Sacrifice outlets3
Drain effects3
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats98Speed92Consistency88
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Elf Tribal81 cards
81 elf creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies41 cards
41 low-cost creatures. Swarm the board and pump for lethal attacks.
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Druid Tribal30 cards
30 druid creatures detected. Tribal synergies can create powerful board states.
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