Commander
9.0±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(635 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana2
Mana dorks11
Land ramp4
Commander Draw Engine (Galadriel, Light of Valinor provides card draw)+10ⓘ
Tutors2
Draw engines14
Recursion1
Value engines1
Counterspells6
Spot removal9
Artifact/enchantment removal1
Board wipes1
Stax & hate4
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands5
Utility lands9
Taplands4
5 Combo(s) Detected (Consistency: 70%)+38ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces10
Synergy pieces3
Combat threats2
Drain effects1
Token generators3
Clone effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.0 → Bracket 5
Threats96Interaction93Mana base93
0.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies25 cards
25 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal12 cards
12 elf creatures detected. Tribal synergies can create powerful board states.
Druid Tribal12 cards
12 druid creatures detected. Tribal synergies can create powerful board states.