Commander
4.0±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence256 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks10
Land ramp4
Other acceleration2
Commander Synergy (1 group)+1ⓘ
Tutors2
Draw engines5
Cantrips & burst draw1
Scry & Surveil7
Recursion9
Value engines3
Synergy support1
Artifact/enchantment removal4
Spot removal13
Graveyard hate1
Board wipes2
Protection3
Mana Acceleration (19 sources)+7ⓘ
Two-Color Mana Base (no fixing needed)+7ⓘ
Premium utility lands2
+5
+5
Utility lands2
+2
+2
Taplands9
+3
+3
+2
+2
+2
+2
+2
Basic lands2
+8
+7
Combat Damage Synergy+25ⓘ
1 Combo Family (1 lines, Consistency: 62%)+20ⓘ
Commander Synergy (1 group)+1ⓘ
Combo pieces1
Synergy pieces16
Combat threats4
Sacrifice outlets1
Drain effects1
Reanimation1
Alternate win strategies2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.0 (Bracket 2)+2-card combo 1→ Bracket 3
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Tokens (Commander)17 cards
This deck generates and leverages a wide board of creature tokens.
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Elf Tribal32 cards
32 elf creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
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