Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(475 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+10ⓘ
Fast mana2
Mana rocks4
Mana dorks5
Land ramp3
Treasure generators4
Tutors3
Draw engines6
Cantrips & burst draw3
Value engines2
Spot removal4
Graveyard hate1
Board wipes1
Protection2
Mana Acceleration (14 sources)+4ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands1
Utility lands4
4 Combo(s) Detected (Consistency: 83%)+36ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces21
Win conditions1
Combat threats5
Sacrifice outlets2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats99Speed83Mana base75
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy32 cards
32 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.