Commander
6.1±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Medium confidence(398 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Draw engines5
Cantrips & burst draw6
Counterspells1
Spot removal7
Board wipes3
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands14
Taplands9
11 Combo(s) Detected (Consistency: 36%)+50ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 2 damage multipliers+17ⓘ
Combo pieces17
Synergy pieces4
Win conditions1
Combat threats1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats97Mana base84Consistency50
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Impulse Draw17 cards
17 impulse draw effects. Exile and play cards from the top of your library.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos11 total
- Tidespout Tyrant+Sol Ring
- Battered Golem+Banishing Knack
- Battered Golem+Banishing Knack+Sol Ring
- Mirran Spy+Banishing Knack
- Mirran Spy+Banishing Knack+Sol Ring
- Steelfin Whale+Banishing Knack+Sol Ring
- Toggo, Goblin Weaponsmith+Clock of Omens+Prototype Portal+Great Furnace
- Prototype Portal+Clock of Omens+Battered Golem+Great Furnace
- Minion Reflector+Peregrine Drake+Shrieking Drake
- Prototype Portal+Dross Scorpion+March of the Machines