Oona, Queen of the Fae

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Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence435 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Mana rocks4
Land ramp1
Other acceleration1
Tutors1
Draw engines5
Cantrips & burst draw10
Recursion1
Value engines3
Counterspells9
Spot removal9
Stax & hate1
Protection4
Fetchlands4
Dual & shock lands2
Premium utility lands4
Utility lands7
Taplands3
Basic lands2
1 Combo(s) Detected (Consistency: 53%)+19
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+14
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats3
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3 → Bracket 3

1.3 above Bracket 2 ceiling (5)

0.7 below Bracket 4 threshold (7)

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Faerie Tribal14 cards

14 faerie creatures detected. Tribal synergies can create powerful board states.

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Counter Control9 cards

9 counterspells. Control the stack and protect your win conditions.

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Tokens (Commander)1 cards

Commander generates or synergizes with creature tokens.

Combos1 total

  • 2-card combo · 1
  • +