Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(412 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Fast mana1
Mana rocks2
Mana dorks2
Land ramp2
Other acceleration1
Treasure generators2
Draw engines5
Cantrips & burst draw5
Recursion2
Value engines5
Spot removal4
Board wipes3
Stax & hate2
Dual & shock lands3
Premium utility lands6
Utility lands11
Taplands16
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 38%)+20ⓘ
Combo pieces4
Synergy pieces6
Win conditions11
Combat threats3
Sacrifice outlets2
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats98Mana base87Consistency62
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters11 cards
11 counter synergies. Grow your creatures over time for massive threats.