Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(414 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Other acceleration1
Commander Draw Engine (Éowyn, Shieldmaiden provides card draw)+15ⓘ
Tutors1
Draw engines9
Value engines1
Counterspells2
Spot removal7
Graveyard hate1
Board wipes1
Stax & hate2
Fetchlands1
Dual & shock lands8
Premium utility lands2
Utility lands6
Taplands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 53%)+19ⓘ
Combo pieces1
Synergy pieces11
Win conditions3
Combat threats5
Token generators7
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats94Interaction86Mana base81
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal30 cards
30 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.