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HomeExplore decksCommanders
WR

Balloons!

viaMoxfieldMoxfield·26 views·12 days ago

Power level

6.6±0.7
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Solid confidence427 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy+1ⓘ
Heavy Curve−10ⓘ
Mana rocks3
Land ramp1
Treasure generators3
Minor treasure1
Other1
Commander Synergy+1ⓘ
Draw engines6
Cantrips & burst draw6
Recursion3
Value engines2
Counterspells1
Spot removal11
Board wipes1
Stax & hate3
Protection1
Soft interaction1
Fetchlands4
Premium utility lands1
Utility lands3
Basic lands2
5 Combo Families+31ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces8
Synergy pieces11
Win conditions1
Drain effects1
Reanimation1
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+2-card combo 1→ Bracket 3

1.6 above Bracket 2 ceiling (5)

0.4 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes7 total

Token StrategyCore (19 cards)

19 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Stompy / Big ManaCore (14 cards)

14 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
AggroCore (12 cards)

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos5 total

  • 2-card combo · 1
  • +
  • 3-card combo · 1
  • ++
    You control a creature that can tap to produce at least 1.
  • 4-card combos · 3
  • +++
    You control a creature that can tap to produce at least 1.
    +
    1 setup prereq
  • +++
    You control a creature that can tap to produce at least 1.
    +
    1 setup prereq
  • +++
    You control a creature that can tap to produce at least 1.