Commander
5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(404 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators1
Commander Draw Engine (The Second Doctor provides card draw)+15ⓘ
Tutors1
Draw engines6
Cantrips & burst draw1
Value engines1
Counterspells2
Spot removal8
Graveyard hate3
Stax & hate4
Protection3
Fetchlands4
Premium utility lands2
Taplands1
13 Combo(s) Detected (Consistency: 47%)+62ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler+15ⓘ
Combo pieces19
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats94Interaction89Mana base65
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Voltron12 cards
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Combos13 total
- Niv-Mizzet, Parun+Curiosity
- Niv-Mizzet, Parun+Tandem Lookout
- Pili-Pala+Grand Architect
- Realmbreaker, the Invasion Tree+Maskwood Nexus
- Brallin, Skyshark Rider+Curiosity
- Malcolm, Keen-Eyed Navigator+Maskwood Nexus+Reckless Fireweaver
- Magmakin Artillerist+Curiosity
- Energy Field+Rest in Peace
- Brallin, Skyshark Rider+Tandem Lookout
- Web of Inertia+Rest in Peace