JLK Tom Bombadil

Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(471 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
1 Combo(s) Detected (Consistency: 55%)+19
Commander Synergy (1 groups)+4
Synergy pieces1
Win conditions1
Sacrifice outlets1
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 → Bracket 4
Mana base97Speed82Interaction82

0.2 above Bracket 3 ceiling (6.5)

1.8 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Sagas18 cards

18 sagas. Multi-chapter enchantments for incremental value.

Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos1 total