Land ho better mana base

9.5±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence(691 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Control Strategy Bonus (22.6 interaction cards)+30
Artifact/enchantment removal1
Land destruction1
Board wipes1
6 Combo Families (21 lines, Consistency: 81%)+45
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+5
Synergy pieces1
Combat threats1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.5 → Bracket 5
Threats97Mana base95Consistency90

1.0 above Bracket 4 ceiling (8.5)

Game Changers are present, but your power level already places this deck in Bracket 5.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Landfall15 cards

15 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.

Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

Combos21 total