Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(335 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana dorks3
Land ramp8
Other acceleration2
Tutors5
Draw engines5
Cantrips & burst draw4
Counterspells1
Spot removal7
Stax & hate3
Mana Acceleration (16 sources)+6ⓘ
High Land Count (50)+-10ⓘ
Fetchlands6
Dual & shock lands9
Premium utility lands2
Utility lands8
Taplands5
1 Combo(s) Detected (Consistency: 90%)+23ⓘ
Combo pieces3
Combat threats2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Mana base96Speed68Interaction63
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.