Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(301 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+8ⓘ
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks6
Land ramp1
Other acceleration1
Other1
Draw engines2
Cantrips & burst draw7
Recursion2
Spot removal10
Board wipes1
Protection5
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands6
Taplands5
Combat Damage Synergy: token package, 2 token doublers, 2 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (2 groups)+10ⓘ
Synergy pieces14
Win conditions4
Combat threats12
Sacrifice outlets7
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Threats96Mana base65Interaction57
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.