Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(353 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp1
Other acceleration3
Treasure generators1
Draw engines2
Recursion1
Value engines4
Stax & hate7
Protection3
Two-Color Mana Base (no fixing needed)+13ⓘ
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands7
Taplands4
5 Combo(s) Detected (Consistency: 84%)+41ⓘ
Combat Damage Synergy: 1 haste enabler, 7 damage multipliers+25ⓘ
Combo pieces8
Synergy pieces2
Win conditions2
Sacrifice outlets1
Drain effects1
Damage multipliers1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats95Mana base75Speed62
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Artifacts Matter9 cards
9 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Voltron7 cards
7 equipment/auras. Stack these on your commander for one-shot commander damage kills.