Tokka & Rahzar, Terrible Twos

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Deterministic combo linesExquisite Blood,Sanguine Bond
High confidence(353 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+13
Mana Acceleration (13 sources)+3
Premium utility lands1
Basic lands2
5 Combo(s) Detected (Consistency: 84%)+41
Combat Damage Synergy: 1 haste enabler, 7 damage multipliers+25
Sacrifice outlets1
Drain effects1
Damage multipliers1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Threats95Mana base75Speed62

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

Game changers 1
2-card combo
Mass land denial — none
Extra turns — none

Themes5 total

Artifacts Matter9 cards

9 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Lifegain9 cards

9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Voltron7 cards

7 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Combos5 total